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Month: October 2025

Vampires: What Lurks Behind the Fangs

October 30, 2025October 23, 2025 / Chris Gladis / 1 Comment

Vampires are one of the most famous monsters in the Monster Manual — but what if they’re not the villain? Or not even alive? This week’s entry offers four fresh takes on D&D vampires: as cursed companions, beloved emotional parasites, immortal bureaucrats, or long-vanquished apex predators whose absence has only made things worse.

The Winter Walks: Polar Bears in D&D

October 27, 2025October 17, 2025 / Chris Gladis / Leave a comment

Something white and silent has begun to move. The North is changing — and a Polar Bear encounter can be more than just a beast fight. In this wintry entry, we look at survival horror, mystical territory guardians, and the terrifying idea of a season that walks where it shouldn't...

Dire Wolves: Friend-Shaped, Not Friends

October 23, 2025October 17, 2025 / Chris Gladis / Leave a comment

The Dire Wolf is the familiar made monstrous — a reminder that what we tame still remembers the wild. This post explores how to make your players fear the woods again: through stalking dread, brutal teamwork, and a hint of mythic revenge. What happens when the dogs leave us behind… and come back with wolves?

Mammoths: Gods of Hair and Bone

October 20, 2025October 9, 2025 / Chris Gladis / Leave a comment

What do your players see when they see a Mammoth? A beast to be hunted, a symbol of ancient power, or a god walking the tundra? In this entry, we explore how these colossal creatures can become powerful narrative moments — not just for combat, but for choice, culture, and consequence.

The Mezzoloth: Just Doing Its Job

October 16, 2025October 6, 2025 / Chris Gladis / Leave a comment

Meet the Mezzoloth — not a villain, but the hired muscle. These mercenary fiends bring teleporting tridents, cloudkill spells, and a moral quandary or two to your campaign. Whether your players fight, flee, or strike a deal, Mezzoloths are a perfect way to say: Welcome to the Blood War, kids.

The Commoner: The Most Important Stat Block in the Book

October 13, 2025October 6, 2025 / Chris Gladis / Leave a comment

They have no magic. No armor. Just 4 HP and a club. But the Commoner might be the most powerful stat block in your game—not because of what they do, but because of what they mean. How your table treats them says more about your campaign than any monster ever could.

Monster #50: The Mirror

October 9, 2025October 9, 2025 / Chris Gladis / Leave a comment

This milestone post reflects on the three forces that define what makes a monster in Dungeons & Dragons — Wizards of the Coast, the Dungeon Master, and the players. What do we fight, and why? What happens when someone says “no”? And who decides what the monster really is?

Giant Boar: Unseen, Unstoppable, Unforgiving

October 6, 2025September 26, 2025 / Chris Gladis / Leave a comment

Giant Boars are often underestimated — and that’s a mistake. With mythic echoes and real-world lethality, these beasts become much more than a speedbump. Here’s how to make your players fear every rustle in the underbrush.

Ogres: Big, Mean, and Worth a Second Look

October 2, 2025September 25, 2025 / Chris Gladis / Leave a comment

Ogres might seem like basic brutes, but they can be so much more. From tribal tattoos and spell-scarred warlords to clever terrain ambushes, here’s how to turn the classic dumb monster into a memorable encounter — or even an unlikely ally.

Monthly Monster Mashup 5: Death Dogs + Bone Naga

October 1, 2025September 26, 2025 / Chris Gladis / Leave a comment

What do a jumbled undead serpent and a two-headed feral beast have in common? More than you’d think. This month’s Monster Mashup explores the Bone Naga and the Death Dog — both cursed to serve, both hungry for more — and introduces a terrifying fusion: the Ossuary Hound.

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