Giant Squid are more than just a tangle of tentacles. They're a force of nature. In this week's Encounter Every Enemy, we plunge into the depths to explore how this enormous beast can serve as an environmental hazard, a misunderstood avenger, or even the dungeon itself. Whether you're telling tales of vengeance, divine ascension, or unknowable anatomy, this is one encounter your players won’t forget — if they survive.
Abyssal Monsters
The Mezzoloth: Just Doing Its Job
Meet the Mezzoloth — not a villain, but the hired muscle. These mercenary fiends bring teleporting tridents, cloudkill spells, and a moral quandary or two to your campaign. Whether your players fight, flee, or strike a deal, Mezzoloths are a perfect way to say: Welcome to the Blood War, kids.
The Aboleth’s Gift: Secrets, Slime, and Self-Destruction
The Aboleth is one of the oldest and most alien monsters in D&D—and one of the most dangerous, not because it can kill your party, but because it knows them. Memory-eating, truth-hoarding, and cosmically bitter, the Aboleth isn’t just a monster. It’s the mind behind the curtain.
Nalfeshnee: Bureaucrats of Despair
Fat, furry, and deceptively ridiculous, the Nalfeshnee is the middle-manager of the Abyss—hoarding power, humiliating rivals, and making heroes jump through endless hoops before crushing them with fear. Learn how to turn this grinning bureaucrat of despair into your next great villain, both in and out of combat.
Up From the Depths: Merrow and the Terror of the Abyss
Sea travel by its nature is uncertain and dangerous in any world, but in Dungeons and Dragons it can be a uniquely terrifying experience. In our world, the worst parts of an ocean voyage could involve storms, rogue waves, starvation, scurvy, sinking, and slowly settling into a watery grave never to be seen again as … Continue reading Up From the Depths: Merrow and the Terror of the Abyss
Dretch: The Stinkiest Hench Ever
What can you do with the Dretch - a low-CR creature of the Abyss whose primary feature is an ungodly stink!