What happens when an opulent water-djinn crosses paths with a disciplined footsoldier from the Lower Planes? In this Monthly Monster Mashup, we throw a Marid and a Mezzoloth into the same world — and watch as alliances fracture, planes collide, and players are forced to choose between decadence and brutality. Chaos never looked so compelling.
Fiend
The Mezzoloth: Just Doing Its Job
Meet the Mezzoloth — not a villain, but the hired muscle. These mercenary fiends bring teleporting tridents, cloudkill spells, and a moral quandary or two to your campaign. Whether your players fight, flee, or strike a deal, Mezzoloths are a perfect way to say: Welcome to the Blood War, kids.
Nalfeshnee: Bureaucrats of Despair
Fat, furry, and deceptively ridiculous, the Nalfeshnee is the middle-manager of the Abyss—hoarding power, humiliating rivals, and making heroes jump through endless hoops before crushing them with fear. Learn how to turn this grinning bureaucrat of despair into your next great villain, both in and out of combat.
The Ice Devil and the Death of Empathy
Ice Devils aren't cruel for the fun of it—they're cruel because it makes logical sense. These heartless strategists of the Nine Hells use reason like a scalpel, carving away empathy and community in pursuit of a colder, crueler world. This post explores how to use them in your campaign to create villains that feel terrifyingly close to home.
Monthly Monster Mashup 2: Warrior + Jackalwere
What happens when cunning chaos meets seasoned steel? In this month’s Monster Mashup, we pair the disciplined Warrior with the sly and unpredictable Jackalwere. Whether they’re uneasy allies in a border skirmish or a mercenary band run by a jackal-headed trickster, this unlikely duo offers some fascinating possibilities for both combat and character. Just don’t turn your back on them. Either of them.
Johnny the Spined Devil Knows Things
Spined Devils may be minor fiends in the hierarchy of the Hells, but they’re majorly underused in most campaigns. Rather than treating them as low-level flying enemies with a ranged attack, this post reimagines the Spined Devil as a clever, conniving NPC - an informant, a broker of secrets, and a master of infernal tradecraft. Whether your party needs answers or has knowledge the Hells want, this devil might be their most dangerous ally, or most frustrating adversary. It’s time to get more from your monsters. After all, knowledge is power... especially in Hell.
Monthly Monster Mashup 1: Dretch + Empyrean
The post introduces a monthly "Random Monster Mashup" featuring the Dretch and Empyrean, highlighting their vast power difference. Instead of combat, creative scenarios for coexistence are suggested, like the Dretch serving a Fiend Empyrean or causing issues for a Celestial Empyrean. The author encourages unique monster combinations for engaging gameplay.
Making Empyreans Matter: Beyond the Boss Fight
Empyreans are powerful celestial and fiendish beings serving as potential campaign-ending adversaries or cosmic gatekeepers in Dungeons & Dragons. They wield nearly divine power, reshaping battles and providing access to higher knowledge. Their roles can vary greatly, influencing player interactions significantly.
Jackalweres: Tricksters, Thieves, and Hypnotic Hustlers
What is a Jackalwere and how can you use it? Come see how these tricky beast-fiend-people might make a striking appearance in your campaign!
Dretch: The Stinkiest Hench Ever
What can you do with the Dretch - a low-CR creature of the Abyss whose primary feature is an ungodly stink!