What happens when the dungeon stands up? The Colossus is more than just a monster — it’s a walking battlefield, a relic of a forgotten war, and the start of something huge. Whether your players want to fight it, stop it, or claim it, this is an encounter they won’t forget.
High CR Encounters
The Aboleth’s Gift: Secrets, Slime, and Self-Destruction
The Aboleth is one of the oldest and most alien monsters in D&D—and one of the most dangerous, not because it can kill your party, but because it knows them. Memory-eating, truth-hoarding, and cosmically bitter, the Aboleth isn’t just a monster. It’s the mind behind the curtain.
Forever Hungry: The Power and Terror of Dracoliches
A dragon that feared death so much it chose undeath. A creature so patient it can wait centuries for the perfect moment to strike. A presence so foul it withers the land itself. The Dracolich is more than a monster. It's a campaign-ending nightmare waiting to happen. Here’s how to use it well.
Arch-Hags: The Villain Who Already Won
"Some villains meet your blade head-on. Others smile, offer you tea, and rewrite your destiny while you drink it. The Arch-Hag is that villain—an immortal schemer whose plans reach from goblin caves to the highest halls of power. This isn’t a boss you simply fight; it’s a foe who warps your story, trades in terrible bargains, and makes victory feel impossible until the very last breath."
The Elemental Cataclysm and the End of All Things
The Elemental Cataclysm is not a monster — it's a campaign-ending disaster that hates cities on a personal level. This isn’t a boss fight. It’s a reckoning. Here’s how to bring it into your world, and what to do when your players realize they can’t stop it alone.
Making Empyreans Matter: Beyond the Boss Fight
Empyreans are powerful celestial and fiendish beings serving as potential campaign-ending adversaries or cosmic gatekeepers in Dungeons & Dragons. They wield nearly divine power, reshaping battles and providing access to higher knowledge. Their roles can vary greatly, influencing player interactions significantly.
Iron Golem: The Immovable Object
The Iron Golem, a CR 16 monster from the Monster Manual, poses a significant threat to adventurers. With powerful attacks, a poisonous gas ability, and high resistances, it is challenging to defeat. Often serving as guardians, their potential misuse by creative individuals could lead to destruction, requiring players to navigate complex encounters.