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It’s Just a Chicken: The Cockatrice Ecosystem

January 22, 2026January 17, 2026 / Chris Gladis / Leave a comment

Statues litter the approach to the old abbey. Some new, some worn by time. All screaming. The Cockatrice Regent and its flock have turned this place into a hunting ground, and your players just walked into the middle of it. This entry explores petrification as ecosystem engineering and gives you the tools to make "just a chicken" into something terrifying.

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