Goristros: The Engine of Ruin

Diplomacy failed. Tricks didn't work. Patience ran out. "Fine. Send in the Goristro." Siege Monster trait means double damage to walls - cities fall when these demons charge. 437 HP, AC 19, INT 6 (smart enough to know it's being used). Someone pointed this living weapon. Demon lords unleashing destruction, drunk wizard summoning what he can't control, or a free Goristro standing motionless - weapon without wielder. Maybe it destroys because that's what it knows. Maybe it seeks the Abyss. Maybe it waits for threat. Players aren't saving it. They're deciding where the disaster lands next. Who sent it? That's the real monster.

Slaadi: The Problem of Being You

There's a certain type of DM who grins when Slaadi appear. Body horror? Check - eggs gestate inside victims, bursting out when ready. Identity erosion? Absolutely - infected characters slowly stop being themselves. Shapeshifting paranoia? Every NPC could be a Gray Slaad. This entry walks through Red/Blue transformation horror, Green/Gray/Death shapeshifting tactics, control gem slavery (chaos creatures forced to obey), Limbo invasion scenarios, and critical safety tools for Session Zero. Slaadi remind players that some horrors don't kill you. They replace you, piece by piece, until nothing remains but chaos wearing your face.