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Tyrannosaurus Rex: The King Is Still the King

October 22, 2026October 19, 2026 / Chris Gladis / 2 Comments

The Tyrannosaurus Rex might not be the most powerful creature in D&D, but that won't matter much when it's trying to eat your Rogue. This week, we're looking at prehistoric terror, disastrous hunting parties, undead dinosaurs, and the spectacularly bad idea of giving a T. Rex fire breath.

Vultures: After the Heroes Leave

October 15, 2026October 12, 2026 / Chris Gladis / Leave a comment

Vultures don't bring death. They just know where to find it. This week, we're looking at one of D&D's humblest creatures as an adventure hook, an unlikely witness, and a reminder that someone has to deal with what the heroes leave behind.

Brass Dragons: Someone Has to Remember

October 1, 2026September 26, 2026 / Chris Gladis / 2 Comments

Brass Dragons love to talk. A lot. But across their long lives, all that conversation can become something more: a network of friends, allies, stories, and memories stretching across centuries. This week, we look at what happens when the chattiest Dragons become the ones who remember.

Toughs: The Argument at the End of a Fist

September 17, 2026September 24, 2026 / Chris Gladis / Leave a comment

Not every enemy wants your Players dead. Some just want them to reconsider their choices. This week, we look at Toughs as hired muscle, working-class villains, and professional messengers who understand that sometimes the most persuasive argument is delivered directly to the kneecaps.

Lamia: One Reasonable Decision at a Time

August 27, 2026August 26, 2026 / Chris Gladis / Leave a comment

Lamias don't need to overpower their victims. They just need to discover what they want. This week, we explore how these desert fiends can turn desire into dependency, drawing your Players deeper into their service with every bargain, every compromise, and every perfectly reasonable decision.

Frost Giants: Winter Is the Ultimate Judge

August 13, 2026August 11, 2026 / Chris Gladis / Leave a comment

Frost Giants believe strength is more than an advantage—it’s proof that you deserve what you have. This week, we look beyond the usual “giant Vikings” to explore a culture shaped by brutal winters, physical might, and a moral code that may leave your Players wondering what strength really means.

Bronze Dragons: Nobody Saves the World Alone

July 16, 2026July 15, 2026 / Chris Gladis / 2 Comments

What if a Dragon's greatest treasure wasn't gold, but people? Bronze Dragons are champions of civilization, builders of communities, and patrons of heroes. This week, we explore how these interventionist Metallic Dragons can shape campaigns by cultivating allies, fighting injustice, and inspiring greatness in others.

Monster 100: Every Monster Matters

July 9, 2026August 6, 2026 / Chris Gladis / Leave a comment

One hundred monsters in, and I still don't know what's coming next. What I do know is that every single one of them had something to teach me — even the ones that made my brain make a very entertaining grinding sound.

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