Tyrannosaurus Rex: The King Is Still the King

When most of us were kids, we were introduced to the most terrible monster that ever lived. It was forty feet long, 13 feet tall, with sharp claws, vicious teeth, and the most powerful bite of anything in its class. Tyrannosaurus Rex was THE apex predator, the one that all the kids were both terrified of and wanted to be. There was a reason it was the Boss Monster of the original Jurassic Park movie and why they had to invent new ones for the sequels.

Even with all that, though, what do we do with T. Rex in a world that has spellcasting dragons, carnivorous worms the size of subway trains, and the Tarrasque? There has to be a place for every child’s antihero dinosaur, and by gods, we’re going to find it.

Image © Wizards of the Coast. Used here under their Fan Content Policy. Not official content.

The first thing to keep in mind is this: Sure, the T. Rex is less powerful than a Red Dragon, but that doesn’t really matter a whole lot when the T. Rex is the one actually menacing your Players. Mechanically, this dinosaur is a CR 8 terror that should make your Players yearn for the days when all they needed to worry about was fire breath and arrogance. The T. Rex is one of those wonderful creatures that have a vicious attack combination: knock their target Prone with their tail, and then dig into them with their bite attack at advantage. If it is successful, your Player has taken nearly 60 points of damage and is now wedged firmly in the monster’s mouth, where it is even more in danger from those steak knife teeth.

In a moment like that, it really doesn’t matter that there are more powerful creatures out there. The T. Rex is right here, and it’s trying to swallow your Rogue.

The fact that the Tyrannosaurus Rex is basically eight tons of murder should be all you need to run some fun adventures. The big question, though, is this: where would be the most interesting places for it to show up?

Sure, they can be found in the deep jungles of Chult or somewhere similar. In fact you could bring this creature out on Day One of their travels through the jungle. There’s the tremor of its footsteps as it approaches, and then the trees part before it. This huge, menacing creature appears, looming over the Party with a small ox in its mouth.

It sees the Party… and then it moves on. Because they’re not the point. The T. Rex isn’t a villain or a boss monster to be destroyed. It’s an animal. A magnificent, terrifying animal that is the best at what it does.

Nevertheless, those deep jungles are where your Party would expect them to be found.

In a vast estate on the outskirts of Waterdeep, a Noble is trying to one-up their friends, as Nobles tend to do, and they do it without thinking of the consequences. They have managed to get a hold of not just one but several Tyrannosaurs. They’ve been shipped in a portable demiplane and the Noble is sponsoring a Hunt. There’s a price to enter, and the prize is something very attractive – money, magic items, property, whatever you think is most likely to get your Players to sit up and join the fun.

Of course, in the great tradition of Rich People Meddling With Things They Don’t Understand, the hunt will go terribly wrong very quickly, as the great T. Rexes manage to tear through some of the less-prepared dilettante “hunters,” causing great disruption in the city’s upper crust. Now you have multiple Great Devourers making their way to the edges of the hunting grounds, and if they escape, chaos will ensue.

Is this one of the aforementioned Jurassic Park plots? Absolutely. But there’s a reason those movies do so well, so there should be nothing stopping you from “borrowing” it.

And if you’re going to borrow it, then you may as well improve on it.

Image © Wizards of the Coast. Used here under their Fan Content Policy. Not official content.

In a dark, ruined temple, a great Necromancer has decided that they need to up their game. Too many adventurers keep trying to break in, and it’s beginning to be a problem. Fortunately, for every problem, there is a solution. An ancient, hungry, undead kind of solution, in this case.

With that, say hello to the Zombie T. Rex. It has all the horribleness of a normal Rex, but with the immunities and the Undead Fortitude of a Zombie. Shambling, leaking, and smelling of long-dead swampland, this creature will not stop until it kills every living thing in its path. And if that gives the Necromancer more material to play with? All the better.

But it raises the question of Why a T. Rex? And the answer is actually very simple: they want any intruders to be extremely aware, in the last few seconds of their lives, what a terrible mistake they’ve made.

If the undead aren’t to your liking, maybe an Artificer is trying to build the ultimate war machine, a construct that will not only win the war for their country, but one that will terrify the enemy into surrendering before more blood is shed.

This Tyrannosaurus Rex is made of steel and brass and copper, gleaming in the sunlight, with teeth that are—literally—steak knives. It has the benefits of being a construct, such as not having to breathe and being immune to a variety of damages and conditions, and could even contain some special surprises that only a truly mad Artificer might install, like a belly full of small Velociraptor constructs or, yes, fire breath.

If the Artificer has done their job, they think, this will be the end of war. A weapon so terrible that perhaps war will never need to be fought again at all.

But we know how that story plays out.

Red Dragons scheme. Tarrasques end campaigns. But none of that matters when eight tons of predatory prehistoric madness is actively trying to trigger a TPK. T. Rex doesn’t need to be the most powerful thing in your world. It just needs to be the thing standing in front of your Players right now.

The Tyrannosaurus Rex has spent 66 million years being dead, and we’re still afraid of it. For good reason.

2 thoughts on “Tyrannosaurus Rex: The King Is Still the King”

  1. Pingback: A Stampede of Meaning: Triceratops in Dungeons & Dragons | Encounter Every Enemy

  2. Pingback: Danger Without Malice: Ankylosaurus | Encounter Every Enemy

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